Kayframe GA Stylized Character Artist | Concept & 3D Sculpting

Projects

Artworks

View Full Gallery →
Kay - Game Artist

About Me

Hi, I’m Monika, but you can call me Kay!

I am an Austrian Game Artist specializing in Concept Art and (Soft) Stylized Sculpting. My mission is simple: translating creative visions into immersive worlds and memorable character designs that make games unforgettable for players.

My Journey & Inspiration

My creative journey started back in 2014. To this day, I’m a massive, proud nerd for manga, anime, and Japanese culture — which heavily influences my love for stylized art! In 2025, I took the professional leap and began my Game Art and 3D Animation Diploma at the SAE Institute in Vienna. Here, I fully dedicated myself to specializing in Character Concept Art and 3D Sculpting.

Technical Skillset

Through rigorous studies, personal projects, and fast-paced Game Jams, I’ve developed a strong workflow across industry-standard software to bring my artistic visions to life.

When I’m not busy bringing new characters to life, I find inspiration by watching a variety of anime or playing immersive games.

Curious to see my skills in action? Feel free to explore my portfolio!

Specializations

  • Character Concept Art
  • Stylized Character Sculpting
  • Retopology
  • (Stylized) PBR Texturing

Softwares

  • Clip Studio Paint
  • Adobe Photoshop
  • ZBrush
  • Autodesk Maya
  • Marmoset Toolbag
  • Adobe Substance Painter
  • Unreal Engine 5